Simeon Fitch is a Principal Software Engineer and co-founder-turned-architect with 11+ years in cloud-native geospatial and remote sensing SaaS, currently leading platform work at DataShapes AI. He blends hands-on systems design in Scala and Rust with Kubernetes-driven productionization, having built raster processing and tiling engines and created LocationTech RasterFrames for Spark. Simeon has a strong track record of turning lab prototypes into market-ready products—leading EarthAI Monitor, EarthAI Site, and Ukraine Observer—and has helped commercialize client research since founding Mustard Seed Software. An active open-source contributor and maintainer (notably on georust/gdal and contributions to the widely used GeoTrellis project), he favors strong type systems as a path to robust, maintainable software. His work has been recognized with two R&D 100 awards, a patent, and over 20 technical papers, and he continues to develop high-throughput signal processing in Rust for open ecosystems.
11 years of coding experience
26 years of employment as a software developer
BS, Computer Science, BS, Computer Science at University of Virginia
GeoTrellis is a geographic data processing engine for high performance applications.
Role in this project:
Back-end Developer
Contributions:2 releases, 1 review, 106 commits in 5 years 1 month
Contributions summary:Simeon primarily focused on improving and maintaining the GeoTrellis data processing engine. Their contributions include fixing typos in Coordinate Reference System (CRS) authority names within the Proj4J library and GeoTrellis CRS definitions. They also added functionality to handle default "NoData" values for all data types, along with API improvements to simplify usage. Furthermore, the user implemented a fix for handling missing EPSG codes.
Contributions:2 releases, 2 pushes, 1 branch in 2 years 3 months
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Simeon Fitch - Principal Software Engineer at DataShapes AI