Simeon Radivoev is a software engineer with 11 years of experience specializing in game development and immersive VR experiences, based in Plovdiv, Bulgaria. He has shipped gameplay, UI, and post-processing systems for Unity-based projects at studios including Dapper Penguin Studios and Interdiction Studios, with a focus on sci‑fi and survival FPS prototypes. A self-described indie game dev and VR enthusiast, he enjoys experimenting with new architectures and technologies, often blending robotics and DIY hacking into his exploratory projects. Fluent in English and Bulgarian, he brings clear cross-cultural communication to collaborative teams. Outside of code he’s an avid marathon runner and die-hard sci-fi fan, traits that reflect persistence and a taste for ambitious, long-term projects. Notably, his background couples deep gameplay systems knowledge with a curiosity for hardware and novel interaction paradigms in VR.
11 years of coding experience
6 years of employment as a software developer
Bachelor's degree, Informatics, Bachelor's degree, Informatics at Plovdivski universitet 'Paisii Hilendarski'
Galaxy generator for Unity 3D, with Custom Particle Distributors, DirectX 11 Particles and Highly customization, curve driven Generation.
Contributions:1 release, 44 commits, 2 PRs in 5 years 11 months
unity-3dparticleparticlesdistributorsdirectx-11
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