Simião Carvalho

Game Programmer at Supercell

London, England, United Kingdom
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Summary

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Senior
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Simião Carvalho is a game programmer with 12 years of software experience and 7+ years specialising in C++, currently contributing to Clash of Clans at Supercell. A two-time ACM-ICPC Brazilian finalist, he blends competitive programming rigor with hands-on game development across prototypes and live F2P titles. Previously at Wildlife Studios he led an unannounced project and shipped features for Zooba, Tennis Clash and Castle Crush, spanning client and back-end work in C#, Unity, Go and C++. Early product and open-source experience at LAPPIS and government projects gave him broad exposure to web and embedded stacks. Based in London but with roots in Helsinki’s game scene, he’s passionate about collaborative development and free software and known for turning minimal prototypes into metrics-improving live features.
code12 years of coding experience
job7 years of employment as a software developer
bookBacharelado, Computer Software Engineering, Bacharelado, Computer Software Engineering at Universidade de Brasília
languagesPortuguese, English
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Github Skills (29)

tilemap10
qt10
java10
tilesets10
qt-framework10
fltk10
map-editor10
tiled10
editor9
qbs9
qmake9
game-development9
2d-game8
crush6
searching6

Programming languages (6)

C#JavaC++TeXJavaScriptRuby

Github contributions (5)

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Contributions:25 pushes, 2 branches in 5 years 6 months
BROnlineJudge/broj-web

Apr 2017 - Jul 2017

Contributions:20 commits, 2 PRs, 19 pushes in 3 months
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Simião Carvalho - Game Programmer at Supercell