Simon Aarons is a Junior IT Cloud Engineer based in Melbourne with eight years of hands-on experience bridging support operations and cloud engineering. A developer and reverse-engineer with deep interests in cryptography, he brings strong C, C++ and C# skills to back-end systems and low-level decoding tasks. On GitHub he contributed native audio decoders to the widely used vgmstream project, adding support for niche game formats like Traveller's Tales' RAD and Tiger Game.com ADPCM. Comfortable moving from IT support into cloud roles at John Holland, he combines practical troubleshooting experience with a developer's attention to detail and a penchant for reverse engineering obscure formats.
7 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Swinburne University of Technology
vgmstream - A library for playback of various streamed audio formats used in video games.
Role in this project:
Back-end Developer
Contributions:15 commits, 5 PRs, 4 comments in 1 year 2 months
Contributions summary:Simon primarily contributed to the implementation of audio format decoding for the vgmstream library. They added support for new formats, including Traveller's Tales' RAD and Tiger Game.com ADPCM. The user demonstrated proficiency in C by writing new decoders and integrating them into the existing framework, updating formats and related files.
Contributions:4 releases, 9 pushes, 1 branch in 1 year 8 months
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Simon Aarons - Junior IT Cloud Engineer at John Holland