Simon Boyer is a software engineer with eight years of hands-on experience building automation, network and infrastructure tooling, currently contributing to Ubisoft’s Engineering & Platform team. He designs, implements and operates backend services and GitOps workflows—shipping features like automated network discovery, DNS management APIs and data archiving pipelines using Terraform, ArgoCD, GitLab CI and Kubernetes. Earlier roles in NOC and network/security administration honed his automation-first approach with Ansible, Python and PowerShell, and gave him practical security experience as an ISSO involved in ISO 27001 preparation. Simon blends operations and development fluency—owning everything from CI/CD and Terraform modules to auto-remediation and inventory aggregation—so he’s comfortable across the stack. Passionate about games and emerging tech, he pairs curiosity with a consistent focus on code quality, tooling and developer experience. Colleagues rely on him for pragmatic automation and clear technical guidance that scales across teams.
8 years of coding experience
2 years of employment as a software developer
Master’s Degree (M2) in Computer Science (work-study program), Network Engineering Track, Graduated with Distinction, Master’s Degree (M2) in Computer Science (work-study program), Network Engineering Track, Graduated with Distinction at Université Pierre et Marie Curie
Master of Science (M.S.) – Bac+5 – IT Engineering Manager (work-study program), Networks and Systems, Master of Science (M.S.) – Bac+5 – IT Engineering Manager (work-study program), Networks and Systems at ITESCIA
BTS SIO (work-study program), IT Networks, BTS SIO (work-study program), IT Networks at IFCP
French Scientific Baccalaureate, Scientifique, Graduated with Honours, French Scientific Baccalaureate, Scientifique, Graduated with Honours at Lycée Lakanal
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