Simon Brown is a software architecture specialist, author and founder with over two decades of hands-on experience and 12 years in senior leadership roles. He created the influential C4 model and founded Structurizr to help teams visualise and document architecture, delivering over 100 workshops across 30+ countries. Simon blends practical, developer-friendly guidance—captured in his book “Software Architecture for Developers”—with productised tooling that makes architecture approachable for engineering teams. A regular international speaker, he advises organisations on balancing technical leadership with agility while staying deeply technical. Outside consulting, he’s a prolific tinkerer and VR enthusiast who has ported classic games to Oculus Quest, reflecting a curiosity that spans cutting-edge tooling to nostalgic systems. Based in London and Jersey, he combines consultancy, training and product development to make architecture both visible and actionable.
11 years of coding experience
22 years of employment as a software developer
St. Simon Stock, Maidstone
1st Class Hons, Computer Science, 1st Class Hons, Computer Science at University of Leicester
Doom 3 based on a combination of the excellent dhewm3 and d3wasm projects, with multithreaded backend renderering from emileb, OpenGLES MultiView from DrBeef and lots of VR functionality ported by Baggyg from the excellent Fully Possessed PCVR mod
Contributions:9 releases, 159 commits, 2 PRs in 2 years
combinationopenglespcvroculus-questmultiview
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Simon Brown - Technical Director at Team Beef Limited