Simon Ceder is a developer with six years of hands-on experience building product-focused software from Campbell, California. He currently develops Choxly, a QA/product aimed at removing manual testing bottlenecks and improving traceability and reporting for testers and business analysts. Simon brings full-stack experience demonstrated by significant contributions to the popular open-source Unciv project, where he improved UI, game logic, and civ integrations—work that highlights his attention to visual detail and game mechanics. His background includes prior development roles at Agente and Tedemis, giving him exposure to diverse engineering environments. Colleagues describe him as a practical problem-solver who translates messy testing workflows into pragmatic, auditable features. He blends product empathy with a developer’s craft, often focusing on UI/UX polish and the small automation wins that multiply team productivity.
Contributions:66 reviews, 88 commits, 101 PRs in 1 year
Contributions summary:Simon contributed significantly to the user interface and game logic of the "unciv" project, focused on improving the wonder build screens. They implemented new splash screens, adjusted existing code for displaying wonder graphics, and added functionality for unit gifting. Furthermore, they integrated the Sweden civilization, including associated game logic, translations, and UI elements. The user's work demonstrates a strong focus on game mechanics and visual elements.
Contributions:2 PRs, 329 pushes, 127 branches in 1 year 2 months
vnc-servergameandroid-open-sourcecivlinux
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