Summary
Simon Dowling is a software engineer with nine years of experience specializing in C++, Java, and C# .NET, currently contributing to embedded and systems projects at General Motors. Trained in Computer Games Development, he brings a game-developer’s mindset to engineering problems—emphasizing performance, real-time systems, and efficient code. His trajectory from intern to full-time engineer at GM reflects hands-on experience shipping production software in a large automotive environment. Based in Leinster, Ireland, he blends low-level language expertise with practical application in complex, safety- and reliability-focused domains. Outside work he identifies as a game developer on GitHub, signaling side projects that sharpen creativity and systems thinking. Simon’s background suggests a strong ability to translate game programming techniques into robust, production-grade engineering solutions.
9 years of coding experience
1 year of employment as a software developer
BSc (hons) in Computer Games Development, Computer Programming, BSc (hons) in Computer Games Development, Computer Programming at Institute of Technology, Carlow