Summary
Simon Karman is a Cloud Consultant with 9 years of experience who blends hands-on cloud engineering (AWS & GCP), CI/CD design, and developer ergonomics to rapidly deliver reliable business solutions. At Xebia and client engagements like Tikkie and TuneIn he has led architecture and implementation of serverless and containerized systems, data-ingestion pipelines, and infrastructure-as-code frameworks using tools such as Pulumi, CDK, Kubernetes, and GitHub Actions. He champions modern development practices—API-first, automated testing, event-driven design, and pipelines-as-approval—to shift responsibility from individuals to repeatable processes and improve team velocity. A hobbyist game developer with an MSc in Game and Media Technology, he brings a playful systems-thinking perspective to tooling and developer experience, producing CLI tools, libraries, and internal frameworks to make teams more productive. Simon regularly shares knowledge through workshops and talks and actively contributes to open-source and community learning.
9 years of coding experience
4 years of employment as a software developer
Bachelor of ICT Game Technology, Bachelor of ICT Game Technology at Amsterdam University of Applied Sciences
Master of Science (MSc) Game and Media Technology, Master of Science (MSc) Game and Media Technology at Utrecht University
Dutch, English