Simon Larsen is an AI research scientist and machine learning practitioner with 15 years of software and research experience, currently advancing applied ML at Esoft in Odense. He combines a PhD in Computer Science with hands-on experience in computer vision, genomics-focused statistical methods, and building production-ready data science practices from his time at Energinet. Simon has a background in game and interactive software development (Tangram Games and Unity/C#), which gives him a pragmatic product-oriented perspective on ML system design. He has taught and mentored at the university and high-school level, translating complex concepts into approachable learning materials. Comfortable moving between research and engineering, he focuses on maturing ML capabilities across organizations while still shipping working prototypes. An under-the-radar strength is his ability to bridge network-structured biological data analysis with real-world deployment considerations.
15 years of coding experience
5 years of employment as a software developer
Doctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at University of Southern Denmark
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