Simon Stevenson

Senior Software Engineer at Salty Games

Greater Brisbane Area Australia
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Summary

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Senior
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Simon Stevenson is a Senior Software Engineer with 15 years of experience building game and cloud systems, currently focused on Unity tech and DOTS/ECS development. He combines low-level C# optimization, HLSL shader work and procedural world rendering with practical DevOps expertise—architecting Terraform-driven AWS deployments and Kubernetes-based CI/CD pipelines. Simon has led cross-disciplinary teams, migrated monolithic workflows to consolidated infrastructure, and refactored legacy MonoBehaviour code into high-performance ECS systems. Comfortable across the full stack (ASP.NET Core, TypeScript frameworks, Three.js) he’s seeking technical leadership or hands-on Unity roles emphasizing DOTS and HDRP. A pragmatic problem-solver, he pairs deep engine knowledge with a track record of turning prototypes into production-ready systems.
code15 years of coding experience
job15 years of employment as a software developer
bookDiploma of I.T. (Software Development) specialising in games, Diploma of I.T. (Software Development) specialising in games at Qantm College
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Github Skills (200)

unity-ui10
unity-editor10
minecraft10
dotnet10
sdk10
eco10
cli10
spawn10
dotnet-core10
nuget10
netcore10
fsharp10
steambot10
unity3d10
csharp10

Programming languages (9)

PowerShellC#TypeScriptJavaShellCJavaScriptGo

Github contributions (5)

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StrangeLoopGames/NativeTime

Mar 2022 - Sep 2022

Native time Unity package for burst compatibility
Contributions:20 commits, 6 PRs, 17 pushes in 6 months
unity-packageconflict-resolutionburstgame-developmentincremental-game
Contributions:4 reviews, 20 commits, 20 pushes in 1 year 9 months
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Simon Stevenson - Senior Software Engineer at Salty Games