Summary
Skyler Moosman is a software engineer with 8 years of experience blending game development, audio design, and web technologies to create smoother, more engaging user experiences. He has built high-impact systems for studios and platforms—shipping tools and features used by millions—using C++, C#, Python, JavaScript, Node.js, React, Firebase, and AWS. Skyler excels at turning multi-hour manual processes into one-click tools, from UE4 editor plugins and procedural music scripts to batch migration utilities and dynamic audio occlusion systems. At companies from Obsidian and VOID to Meta and the Allen Institute, he’s driven cross-team pipeline improvements and mentored peers on tooling and UX. Based in Kirkland, WA, he pairs a formal background in music composition with deep systems thinking to optimize both developer workflows and player-facing immersion.
8 years of coding experience
7 years of employment as a software developer
Bachelor of Arts (BA), Music Composition, Bachelor of Arts (BA), Music Composition at Cornish College of the Arts