Summary
Slavick Kuzmin is a C/C++ and C# developer with a decade of experience building systems-level software, currently working as a C++ developer at Ubisoft since 2019. He previously developed commercial software at OpenSoft Ltd and holds a bachelor's degree in Systems Programming from NTUU KPI. Comfortable in performance-sensitive and game-development contexts, he brings practical expertise in low-level programming, debugging and optimization. Based in Ukraine, Slavick combines solid academic foundations with a track record of sustained professional growth in engineering teams. An understated strength is his longevity in focused systems work, suggesting deep familiarity with legacy codebases and long-term maintainability.
10 years of coding experience
3 years of employment as a software developer
Бакалавр, Системное программирование, Бакалавр, Системное программирование at НТУУ КПИ им. И. Сикорського, ФПМ