TrinityCore Open Source MMO Framework (master = 12.1.0.69497, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
Role in this project:
Back-end Developer Contributions:26 commits, 26 PRs, 72 comments in 3 years
Contributions summary:DJScias primarily contributes to updating opcodes related to packet handling, specifically for version 6.1.0 of the game framework. Their work involves modifying C++ code in `Opcodes.cpp` and `Opcodes.h` to correctly define and handle network packets. They also address the implementation of new features and fixing existing ones like character customization, handling emotes, removing quests, enabling and disabling certain actions and game reactions. The user's work is focused on maintaining compatibility and functionality of the game's server-side networking code.
trinitycorelinuxmulti-platformmultiplayermmorpg
Official Popcorn-Time Repo
Role in this project:
Front-end Developer Contributions:40 commits in 3 months
Contributions summary:DJScias primarily contributed to the front-end aspects of the Popcorn Time desktop application. Their work included fixing UI issues with subtitle icons, adding subtitle resizing functionality, and improving the positioning of quality buttons in the video player. They also updated the application's string formatting for internationalization and made other minor improvements like fixing a typo and adjusting tab spacing. These changes suggest a focus on enhancing the user experience and fixing visual inconsistencies.
popcorn-timepopcorn