Software Engineer with 2 years of hands-on experience and a passion for indie game development. Creator of COGITO, an immersive sim template for Godot Engine 4, showcasing strengths in game systems design and tooling for rapid prototyping. Comfortable building end-to-end features and sharing reusable assets with the developer community via GitHub. Brings a pragmatic, creative approach to problem solving and a demonstrated interest in immersive interactive experiences.
Imports Procgen Arcana Village Generator JSON files as a 3D Scene
Contributions:1 push in 1 day
3d
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