JKohlman

Software Engineer

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Summary

🤩
Rockstar
Software Engineer with 9 years of hands-on experience building user-focused front-end features and improving UI/UX. Notable open-source contributions include front-end work on BetterCrewLink, an open Among Us proximity chat project, where they implemented Material UI sliders, push-to-mute/PTT controls, and customizable settings to make voice interaction more intuitive. Comfortable translating usability needs into polished interfaces and interactive controls, with a practical eye for visual refinements. Known for enhancing existing projects rather than rewriting them, favoring incremental improvements that boost user experience.
code9 years of coding experience
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Github Skills (8)

user-interface10
material-ui10
front-end-development10
react10
typescript-types9
typescript9
javascript9
typescripts9

Programming languages (6)

TypeScriptC#JavaJavaScriptHTMLPython

Github contributions (5)

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OhMyGuus/BetterCrewLink

Feb 2021 - Nov 2022

Free, open, Among Us Proximity Chat
Role in this project:
userFront-end Developer
Contributions:20 reviews, 63 commits, 59 PRs in 1 year 9 months
Contributions summary:JKohlman primarily contributed to the front-end development of the project, focusing on UI improvements and feature implementations. They replaced generic HTML input elements with Material UI sliders, enhancing the user interface. The user implemented a push-to-mute and other PTT functionalities, adding interactive voice controls. They also made several visual adjustments within the settings interface and added functionality for customizing settings.
among-usproximity-chatchattwitchproximity
JKohlman/Nautilus

Jan 2023 - May 2024

A complete Subnautica and Subnautica: Below Zero modding library for the popular QModManager framework.
Contributions:4 PRs, 42 pushes, 22 branches in 1 year 4 months
zeroqmodmanagermodding-librarymoddingsubnautica
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JKohlman - Software Engineer