Sophie Coyne

Game Engine Developer (Server Backend) at Light & Wonder

Liverpool, England, United Kingdom
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Summary

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Senior
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Top School
Sophie Coyne is a game engine developer with eight years of professional experience, currently focused on server and backend systems at Light & Wonder. A Glasgow Caledonian University graduate in Computer Games (Software Development) and Computer Software Engineering, she brings strong C# foundations and practical experience refactoring legacy systems and redesigning GUIs. Her career began with hands-on trainee roles at Village Software Engineering, where she learned core development practices and software lifecycle collaboration. Sophie is adept at taking older codebases toward maintainable, production-ready services, with a particular interest in the backend challenges of game infrastructure. Based in Liverpool, she combines practical engineering discipline with a game-focused product mindset, favoring pragmatic refactors that reduce technical debt and improve operational reliability.
code8 years of coding experience
bookComputer Games (Software Development), Computer Software Engineering, Computer Games (Software Development), Computer Software Engineering at Glasgow Caledonian University
languagesSpanish
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Stackoverflow

Stats
1,018reputation
47kreached
68answers
5questions
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Github Skills (9)

lambda6
initialization6
winforms6
initializer6
timer6
multidimensional-arrays6
game-development4
opengl3
game-engine3

Programming languages (1)

C++

Github contributions (5)

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Rariolu/BorisEngine2

Mar 2019 - Jul 2022

A game engine created using SDL2.
Contributions:1 review, 3 PRs, 25 pushes in 3 years 4 months
gamegamedevsdl2game-developmentopengl
Rariolu/Winity

Mar 2020 - Dec 2022

Contributions:53 commits, 30 pushes, 3 branches in 2 years 9 months
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Sophie Coyne - Game Engine Developer (Server Backend) at Light & Wonder