Spencer Arrasmith

Principal Embedded Software Engineer at BAE Systems, Inc.

Louisville, Colorado, United States
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Summary

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Senior
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Spencer Arrasmith is a Principal Embedded Software Engineer with 11 years of experience designing and shipping firmware and embedded systems for aerospace and defense. Currently at BAE Systems after four years at Ball Aerospace and earlier laser-physics work, he blends hands-on low-level coding with systems thinking to deliver reliable, safety-critical software. Trained as an electrical and electronics engineer at Rice University, he brings a physicist’s attention to measurement and precision from his time at Stable Laser Systems. Beyond professional projects he tinkers with GUIs and game mods, a hobby that sharpens his user-focused design instincts and rapid prototyping skills. Based in Louisville, Colorado, he thrives on self-directed learning and crossing domain boundaries to solve practical embedded challenges.
code11 years of coding experience
job4 years of employment as a software developer
bookBachelor of Science - BS Electrical and Electronics Engineering, Bachelor of Science - BS Electrical and Electronics Engineering at Rice University
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Stackoverflow

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Github Skills (17)

rocket9
maps9
blender8
addon8
overlay7
twitch6
streaming5
xilinx2
python1
vitepress1
dm1
crossword1
x-plane1
eagle1
pyqt1

Programming languages (6)

UnrealScriptShellBatchfileVueActionScriptPython

Github contributions (5)

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A Twitch streaming overlay generator program for Ranked Hoops
Contributions:16 commits, 2 PRs, 22 pushes in 1 year
rankedtwitchstreamingoverlay
Website containing guides, resources, references, and more for Rocket League map making
Contributions:6 reviews, 108 commits, 22 PRs in 1 year 2 months
rocketleagueleaguerocketmaprocket-league
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Spencer Arrasmith - Principal Embedded Software Engineer at BAE Systems, Inc.