Principal Embedded Software Engineer at BAE Systems, Inc.
Louisville, Colorado, United States
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Spencer Arrasmith is a Principal Embedded Software Engineer with 11 years of experience designing and shipping firmware and embedded systems for aerospace and defense. Currently at BAE Systems after four years at Ball Aerospace and earlier laser-physics work, he blends hands-on low-level coding with systems thinking to deliver reliable, safety-critical software. Trained as an electrical and electronics engineer at Rice University, he brings a physicist’s attention to measurement and precision from his time at Stable Laser Systems. Beyond professional projects he tinkers with GUIs and game mods, a hobby that sharpens his user-focused design instincts and rapid prototyping skills. Based in Louisville, Colorado, he thrives on self-directed learning and crossing domain boundaries to solve practical embedded challenges.
11 years of coding experience
4 years of employment as a software developer
Bachelor of Science - BS Electrical and Electronics Engineering, Bachelor of Science - BS Electrical and Electronics Engineering at Rice University
Website containing guides, resources, references, and more for Rocket League map making
Contributions:6 reviews, 108 commits, 22 PRs in 1 year 2 months
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Spencer Arrasmith - Principal Embedded Software Engineer at BAE Systems, Inc.