Summary
Spencer Corkran is a dedicated educator and game technologist with 11 years of experience teaching computer science, digital arts, and game design while advising and mentoring students at Proctor Academy. A Rochester Institute of Technology graduate in Game Design and Development, he blends practical classroom instruction in Python, Java, and Unity with hands-on maker-space supervision of 3D printers and laser cutters. He focuses on usability, GUI design, procedural generation, and AI for games, and brings applied interest in programming language design to creative projects. Beyond teaching, Spencer supports student teams in competitive robotics, manages dorm life responsibilities, and consults on emergent EdTech issues such as VR, AI, and cybersecurity. Known for strong retention and repeat enrollment in his courses, he pairs instructional design with real-world problem solving for young learners.
11 years of coding experience
High School Degree, High School Degree at Proctor Academy
Bachelor of Science (B.S.), Game Design and Development, Bachelor of Science (B.S.), Game Design and Development at Rochester Institute of Technology