Spencer Evans is a product-focused software engineer and entrepreneur with a decade of experience building and shipping award-winning educational games and SaaS products. As co-founder of Naut Games and a former lead at Filament Games, he blends hands-on engineering (C#/C++, Java, Unity, AndroidSDK) with product design, project management, and business development to deliver on-time, revenue-generating releases. While earning an MBA at Carlson, he led innovation consulting and sustainability analytics projects at Facebook and guided large volunteer consulting engagements, demonstrating an unusual mix of technical execution and strategic, market-facing research. Spencer excels at turning ethnographic insights into product specs and streamlined processes—often formalizing PM practices and tooling—to scale teams and improve organizational effectiveness. Based in San Francisco, he’s mission-driven to change how people interact with technology by merging pedagogy, UX, and corporate innovation.
10 years of coding experience
4 years of employment as a software developer
Bachelor of Science (BS), Computer Science, Bachelor of Science (BS), Computer Science at University of Wisconsin-Madison
MBA, Marketing and Entrepreneurship, MBA, Marketing and Entrepreneurship at University of Minnesota - Carlson School of Management
Contributions:125 commits, 126 pushes, 4 branches in 8 days
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