Square Zhao is a seasoned client-side engineer with 13 years of software development experience and a decade-long focus on games, currently contributing to miHoYo's Genshin Impact client and tooling in Shanghai. He combines deep engine and language expertise (Unity3D, Cocos2d, LayaBox; C#, C/C++, Objective-C, TypeScript) with a strong discipline for SOLID design, unit testing, and CI-driven automation. As a former co-founder and principal engineer of mobile game studios, he bridges design and implementation—regularly building Unity-based tools that automate asset processing, localization, code generation, and release pipelines to boost team productivity. He also has embedded systems roots and iOS specialization, giving him a rare cross-domain perspective that helps surface practical performance and platform trade-offs early in design. Colleagues describe him as a competent engineer with growing game-design instincts who actively mentors candidates and refers talent into miHoYo.
Contributions:79 commits, 8 pushes in 3 years 4 months
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