Summary
Square Zhao is a seasoned client-side engineer with 13 years of software development experience and a decade-long focus on games, currently contributing to miHoYo's Genshin Impact client and tooling in Shanghai. He combines deep engine and language expertise (Unity3D, Cocos2d, LayaBox; C#, C/C++, Objective-C, TypeScript) with a strong discipline for SOLID design, unit testing, and CI-driven automation. As a former co-founder and principal engineer of mobile game studios, he bridges design and implementation—regularly building Unity-based tools that automate asset processing, localization, code generation, and release pipelines to boost team productivity. He also has embedded systems roots and iOS specialization, giving him a rare cross-domain perspective that helps surface practical performance and platform trade-offs early in design. Colleagues describe him as a competent engineer with growing game-design instincts who actively mentors candidates and refers talent into miHoYo.
13 years of coding experience
6 years of employment as a software developer
理学士, 电气工程与自动化, 理学士, 电气工程与自动化 at 上海交通大学
Chinese