Summary
Stan Ilukhor is a multidisciplinary game developer and senior front-end engineer with 14 years of experience building polished interactive experiences across Unity, React/Vue, AEM and eCommerce platforms. He has led teams and shipped console and mobile titles (including Slingsters) while also modernizing enterprise web apps, migrating legacy stacks, and building scalable front- and back-end integrations. Equally comfortable prototyping game mechanics and crafting reusable UI systems, he blends technical artistry—animation and technical art in Unity—with strong UX sensibilities. A self-taught, lifelong learner who mentors others, Stan has a track record of turning ambiguous product goals into clean, maintainable code and engaging interfaces. Based in Chicago, he balances indie game design chops with corporate delivery experience, often bridging design and engineering to accelerate product iteration.
14 years of coding experience
18 years of employment as a software developer
Bachelor of Fine Arts (BFA) Game Art and Design, Bachelor of Fine Arts (BFA) Game Art and Design at The Art Institutes
English