Stanislav Denisov is a seasoned software engineer with 11 years of experience building game and networking systems, currently based in Budapest. He combines full-stack Unity shader and tooling work with low-level networking expertise, contributing notable fixes and performance optimizations to the popular SEGI voxel-based global illumination system and enhancing the ENet-CSharp reliable UDP wrapper. Known for tracking down memory leaks, refactoring for modern Unity compatibility, and implementing integrity checks and host/peer controls in networking code, he brings a pragmatic focus on stability and performance. An Associate's degree in Computer Science from Perm Petroleum College underpins a hands-on, problem-solving approach honed through years of production and open-source work.
11 years of coding experience
Associate's degree Computer Science, Associate's degree Computer Science at Perm Petroleum College
Contributions:48 releases, 523 commits, 11 PRs in 3 years 8 months
Contributions summary:Stanislav's contributions primarily revolve around enhancing the ENet networking library, a reliable UDP networking library. Their work includes implementing and improving features within the C# wrapper for ENet, such as adding host creation methods, connection variations, and functionality for controlling aspects of peer and host communication. They've also made improvements to the library's data structures and implemented checksums for data integrity, demonstrating a focus on low-level networking implementation.
A fully-dynamic voxel-based global illumination system for Unity
Role in this project:
Full-stack Developer
Contributions:32 commits, 21 PRs, 3 comments in 4 days
Contributions summary:Stanislav primarily focused on fixing bugs and optimizing the SEGI system. They addressed memory leaks, fixed shader warnings, and refactored code for performance. The user also updated the code to be compatible with newer Unity versions, including scene view support, and addressed various compiler errors. They also implemented small changes to the demo scene's script.
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.