Stanislav Sorokin is a senior software engineer and entrepreneur with over 8 years of experience building and leading game development teams, currently running his own studio that oversees design, testing, content, and programming. He has deep hands-on expertise across diverse game mechanics—Match-3, city builders, tower defense, and simulators—and has led architecture and core engine development for team sizes of 10+. Skilled in budgeting, scheduling, and cross-functional collaboration, he translates creative game ideas into deliverable products while keeping scope and deadlines realistic. Known for generating and refining game logic and design, he combines practical engineering with product-minded leadership to keep production flowing smoothly. Based in Ukraine, he brings a pragmatic founder’s perspective to technical problem solving and team management.
8 years of coding experience
1 year of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Admiral Makarov National University of Shipbuilding
Unity Frontend for Relentless, Blockchain Card Battle game
Contributions:1755 commits in 1 year 2 months
battleblockchaingame-developmentunityfrontend
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