Stanislav Vasilev is a C/C++ software engineer and co-founder based in Sofia with seven years of experience building cross-platform games, game engines, desktop frameworks and system libraries. He leads and manages open-source projects at MadLadSquad and currently develops consumer-focused applications through his startup Heapforge, bringing both hands-on engine work and product-minded execution. His recent work at Metacraft Labs spanned frontend and low-level backend integration for a time-travel debugger, including macOS scripting integration and rr-backed C/C++ support, reflecting strong cross-platform and tooling expertise. Comfortable as both a solo contractor for small studios and a team member in tighter engineering teams, he pairs deep systems-level C/C++ knowledge with practical product and project management skills. Notably, he has experience shipping electron and Nim frontends and has driven large refactors and compatibility improvements across Linux and macOS environments.
7 years of coding experience
5 years of employment as a software developer
Bachelor's degree, Computer science and software engineering, Bachelor's degree, Computer science and software engineering at Technical University of Sofia
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Contributions:799 PRs, 447 pushes, 4 branches in 3 years 11 months
3d-modelsimporterfile-formatscleancollada
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