Stanislav Volodarskiy

Software Engineer at Billfold

Saint Petersburg Metropolitan Area Russia
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Summary

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Stanislav Volodarskiy is a seasoned software engineer with 14 years of experience specializing in computer vision, computational geometry, and high-performance C++/Python systems. He has driven production-grade vision and odometry work at NVIDIA and built mobile and cross-platform tooling at RhoMobile/Motorola, with hands-on Android native contributions to notable projects like the Rhodes framework. More recently he combined full-stack development, ML model training, and GCP serverless backend work on industrial vision projects such as truck recognition and resource-forecasting systems. As a longtime lecturer in computational geometry, he blends deep theoretical knowledge with practical engineering, enabling robust sensor fusion and sparse bundle adjustment pipelines. Known for shipping across CPU and GPU stacks and for integrating hardware features (camera, IMU) into real products, he brings rare breadth from embedded/mobile to cloud ML deployments. Based in Saint Petersburg, he pairs academic rigor with a history of building teams and production-ready systems across gaming, enterprise mobile, and AI.
code14 years of coding experience
job21 years of employment as a software developer
bookMathematics, Mathematics at Saint Petersburg State University
bookPhysics and Mathematics school #30
languagesEnglish, Russian
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Github Skills (8)

mobile-development10
android10
cprogramming-language9
c-language9
algorithm6
data-structures6
python6
sorting6

Programming languages (6)

C++CTeXJavaScriptRubyPython

Github contributions (5)

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rhomobile/rhodes

Apr 2012 - May 2015

The Rhodes framework is a platform for building locally executing, device-optimized mobile applications for all major smartphone devices.
Role in this project:
userMobile Developer (Android)
Contributions:883 commits, 3 PRs, 35 pushes in 3 years 1 month
Contributions summary:Stanislav primarily contributed to the Rhodes framework, focusing on Android platform specific implementations. The user was involved in modifying native code in C++ within the Android mapview.cpp file related to bitmap and image handling. Several commits indicate the integration of the Android camera and handling its features.
smartphonelocallyandroidmobile-optimizedmobile-game
StanislavVolodarskiy/cg_lib

Jan 2019 - Dec 2023

Contributions:13 pushes, 2 branches in 4 years 11 months
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Stanislav Volodarskiy - Software Engineer at Billfold