Stanislav Yablonskiy is a lead software engineer with over 16 years of professional experience and a strong systems background across C++, Python, and C#. He has led server and backend development for large-scale online PVP games and meta services, architecting low-latency UDP networking, SSL/TLS integrations, and game mechanics for studios like Pixonic and Wargaming. Currently at YDB, he continues to blend deep systems programming with practical scripting and tooling to deliver reliable, high-performance services. His career spans consumer and enterprise domains—from backup clients and GPS navigation to real-time game servers—showing an unusual breadth across GUI, networking, and server-side engines. Known for pragmatic problem-solving, he often pairs performance-driven C++ design with Python for automation and orchestration. Based in the Moscow metro area, he combines hands-on engineering with leadership in production-critical systems.
9 years of coding experience
19 years of employment as a software developer
Specialist (High School Diploma with honors) Information Systems Software Development Economics, Specialist (High School Diploma with honors) Information Systems Software Development Economics at Moscow State University of Instrument Engineering and Computer Science (MSUIECS)
A simple and easy-to-use library to enjoy videogames programming
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Stanislav Yablonskiy - Lead Software Engineer at YDB