Stanisław Ivankin

Lead Software Engineer at Wargaming

Minsk, Poland
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Summary

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Senior
🎓
Top School
Stanisław Ivankin is a Lead Software Engineer with 13 years of experience designing and operating high-load, high-availability backend systems, currently leading engineering efforts at Wargaming. He brings deep systems and systems-programming expertise across C, Erlang/Elixir, Python and POSIX environments, with strong background in filesystems, microkernel architectures and audio data compression. His past work includes architecting scalable services such as an in-game financial system, an entitlements platform built from scratch, and an XMPP chat server that handled over a million simultaneous sessions. Comfortable bridging development and ops, he pairs 24/7 L3 support and sysadmin troubleshooting with pragmatic scripting and automation. Uncommonly, his career blends embedded microcontroller firmware and RT OS development with large-scale distributed Erlang systems, reflecting a rare breadth from STM32 to clustered Postgres and message-driven architectures. Based in Minsk, Poland, he combines hands-on coding with technical leadership and a proven track record of shipping resilient, production-critical services.
code12 years of coding experience
job19 years of employment as a software developer
bookM.S, Astronomy and astrophysics, M.S, Astronomy and astrophysics at Irkutsk State University
bookBS, Radio electronics, BS, Radio electronics at Irkutsk State Technical University
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Github Skills (33)

letter10
foundation8
json4
gleam4
erlang4
elixir3
elisp3
messagepack3
describe3
hex3
beam3
serializer3
magit3
emacs-lisp2
http2

Programming languages (4)

ErlangElixirEmacs LispPython

Github contributions (5)

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grepz/geas_release_rebar3

Oct 2018 - Jun 2022

Contributions:1 PR, 6 pushes, 1 branch in 3 years 8 months
grepz/unicorn

Apr 2019 - Feb 2024

Contributions:1 push, 1 tag in 4 years 10 months
ansibleconfigurationconfigconfiguration-server
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Stanisław Ivankin - Lead Software Engineer at Wargaming