Stanley Fuller

Software Engineer at Procreate

Hobart, Tasmania, Australia
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Summary

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Senior
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Top School
Stanley Fuller is a software engineer based in Hobart, Tasmania with a decade of hands-on experience and a background in Computer Software Engineering from the University of Tasmania. He progressed from a junior role at Savage Interactive to a development position on Procreate, contributing to industry-leading creative software. Comfortable balancing study and work—he's concurrently pursued a Bachelor of ICT while shipping product features—Stanley combines practical product engineering with formative academic rigor. Known to write programs "occasionally" on GitHub, he brings a curious, experimental mindset that complements his steady professional growth. His blend of local roots and experience on a globally recognized creative app gives him a pragmatic approach to building user-focused software.
code10 years of coding experience
job1 year of employment as a software developer
bookBachelor of ICT, Computer Software Engineering, Bachelor of ICT, Computer Software Engineering at University of Tasmania
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Stackoverflow

Stats
128reputation
8kreached
2answers
1question
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Github Skills (25)

linux9
opengl9
android9
embedded9
raspberry-pi8
webassembly8
game-development8
iot8
videogames8
raylib8
game-engine8
wpf6
swiftui6
textbox6
windows6

Programming languages (4)

C++CHTMLOdin

Github contributions (5)

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stanthesoupking/Shade

Nov 2019 - Jul 2020

Contributions:70 commits, 64 pushes, 1 branch in 8 months
stanthesoupking/RogueTerm

Aug 2018 - Sep 2018

Minimal toolkit for creating text-based roguelike games
Contributions:3 PRs, 30 pushes, 2 branches in 1 month
gamegamesrogueliketext-based
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