Stanley Roache is a Graduate AI Engineer in Wellington with eight years of experience blending scientific rigor from a first-class physics honours degree with practical software development across web, backend, and game-engine contexts. He brings a strong foundation in modelling, data handling and pipelining, honed through research roles using MATLAB and Python and recent intensive web-development training. Comfortable shipping features in languages from C# and SQL to JavaScript/Node, he pairs technical curiosity with a calm, collaborative demeanor that peers consistently notice under pressure. Stanley seeks roles where he can contribute immediately while continuing to grow in web-based AI and data-driven systems, and outside work he balances analytical focus with adventurous outdoor pursuits like free diving and tramping.
8 years of coding experience
1 year of employment as a software developer
Bachelor of Science - BS, Physics, Mathematics, Computer Science, GPA 8.6, Bachelor of Science - BS, Physics, Mathematics, Computer Science, GPA 8.6 at The University of Auckland
Bachelor of Science - BS (Hons), Physics, 1st class, GPA 8.75, Bachelor of Science - BS (Hons), Physics, 1st class, GPA 8.75 at Victoria University of Wellington
Web Development Bootcamp, Web Development Bootcamp at Enspiral Dev Academy
A home brewed simple physics engine, this is a game/sandbox that emulates real collisions, conservation of mass, momentum and a simple model of drag, move around and see how big you can get or just watch
Contributions:6 PRs, 31 pushes, 8 branches in 1 year 1 month
Contributions:6 PRs, 95 pushes, 11 branches in 3 months
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