Stas Gurtovoy

Principal Member Of Technical Staff, GPU Performance Architect at AMD

Greater Sacramento United States
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Summary

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Senior
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Top School
Stas Gurtovoy is a Principal Member of Technical Staff and GPU Performance Architect with 15 years of experience optimizing CPU, GPU, and OS stacks for graphics workloads. He has advanced performance engineering roles at AMD and a decade-plus tenure at Intel, combining low-level graphics plumbing with system-wide power and performance optimization. Stas contributed to Android emulator OpenGL emulation, implementing EGL context/surface handling and critical GLES functions to enable boot animation and system components to run. Based in Greater Sacramento, he blends deep technical troubleshooting with architectural thinking to squeeze efficiency from silicon and software. Colleagues rely on him for pragmatic, measurable performance wins across drivers, middleware, and OS integration.
code15 years of coding experience
job18 years of employment as a software developer
bookBSc Computer science, BSc Computer science at Tel Aviv University
languagesRussian, Hebrew, English
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Github Skills (8)

egl10
c-language10
system-programming10
cprogramming-language10
emulation10
opengl10
device-emulation10
android8

Programming languages (1)

Python

Github contributions (1)

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Role in this project:
userBack-end Developer
Contributions:50 commits in 3 months
Contributions summary:Stas's primary focus was implementing and improving the OpenGL emulation layer within the Android Open Source Project, specifically for the emulator. They introduced core functionality for handling EGL contexts and surfaces, enabling the emulator to create and destroy surfaces. They also worked on implementing various OpenGL ES functions and improving the overall system, fixing several bugs to allow the system to load and run the boot animation and other components.
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