Stefan Hanke is an internationally experienced CIO and senior technology executive based in Germany with over 20 years of IT leadership and 11 years of hands-on experience in senior roles driving cloud migration, SRE, and global service reliability. Currently CIO at Experian, he has a proven track record leading large-scale cloud transformations—having moved complex services into AWS and Google Cloud—and orchestrating cross-functional, follow-the-sun operations across EMEA, APAC and the Americas. He excels at data-driven, lean management and operationalizing DevOps practices to improve stability, security and time-to-market for mission-critical systems. Stefan combines executive strategy with technical credibility, evidenced by direct engineering contributions such as implementing seeded random number generation and API refactoring in the popular boardgame.io project. Comfortable managing multi-site teams and multimillion-euro budgets, he brings both pragmatic delivery focus and a knack for translating legacy estates into cloud-native, resilient platforms.
11 years of coding experience
23 years of employment as a software developer
Amadeus Senior Leadership Program, Amadeus Senior Leadership Program at IESE Business School
Diplom Kaufmann, Diplom Kaufmann at Bundeswehr University Munich
Master Quality Total Quality Management Total Quality Management, Master Quality Total Quality Management Total Quality Management at Hochschule Kaiserslautern
State Management and Multiplayer Networking for Turn-Based Games
Role in this project:
Back-end Developer
Contributions:26 PRs, 155 comments, 7 issues in 1 year 9 months
Contributions summary:Stefan implemented a random number generation API and integrated it into the boardgame.io framework. They added functionality for seeding the random number generator, rolling dice, and generating random numbers within the game logic. The user refactored code for public/internal API separation and optimized existing code by inlining and removing dependencies. Several test files were also modified and/or added to ensure the random number generation logic was correctly implemented.
Contributions:100 pushes, 23 branches in 10 months
reactstate-managementgamesagileoms
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