Summary
Stefan Kernjak is a versatile senior developer based in Vienna with nine years of professional experience blending graphics programming, interaction design and 3D modelling. He has worked across studios and freelance projects for clients such as BMW, Nespresso, Montblanc and the MIT School of Science, contributing to award-winning interactive work like Falter’s Inferno and the game Old Man’s Journey. Comfortable moving between creative agencies and product teams, he has held senior engineering roles at WILD and Dynatrace, bringing both artistic sensibility and production-grade software rigor. Trained in Information Design with additional multimedia technology studies, Stefan often bridges visual storytelling and performant code—an asset on projects that demand pixel-perfect visuals and robust engineering. A less obvious strength is his long history of switching seamlessly between roles (programmer, designer, 3D modeler), which makes him effective at translating design intent into technical implementation.
9 years of coding experience
11 years of employment as a software developer
BA Information Design, BA Information Design at FH Joanneum
MultiMedia Technology Master, MultiMedia Technology Master at Fachhochschule Salzburg