Full Stack Developer at LATIDO. Die Arztsoftware der nächsten Generation.
Vienna, Austria
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Summary
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Rockstar
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Top School
Stefan Krismann is a Full Stack Developer and Unreal Engine specialist with 10 years of experience building game and multimedia systems, UI tooling, and online-service integrations. Based in Vienna, he combines deep C++ expertise (including contributions to the popular swagger-codegen project’s C++ generators) with hands-on Unreal work across UMG, Slate, editor customization and networked gameplay. He coaches and teaches Unreal Engine topics, has led small teams as a Scrum Master, and brings practical DevOps experience from Jenkins, TeamCity and Docker to shipping reliable pipelines. Stefan favors efficient, on-time delivery and brings a rare blend of production game engineering and open-source backend tooling to projects.
10 years of coding experience
5 years of employment as a software developer
Bachelor of Science in Engineering Hardware-Software-Design, Bachelor of Science in Engineering Hardware-Software-Design at Hagenberg Campus - FH Upper Austria
Master of Science - MSc Game Engineering and Simulation Technology, Master of Science - MSc Game Engineering and Simulation Technology at Fachhochschule Technikum Wien
Paramedic, Paramedic at Österreichisches Rotes Kreuz
swagger-codegen contains a template-driven engine to generate documentation, API clients and server stubs in different languages by parsing your OpenAPI / Swagger definition.
Role in this project:
Back-end Developer
Contributions:13 commits, 14 PRs, 131 comments in 5 months
Contributions summary:Stefan primarily contributed to the C++ code generation aspects of the swagger-codegen project, specifically targeting the Restbed server framework. Their work involved adding and improving Restbed generator functionality, including model template reworking, resource class naming, and fixing a Java7 issue with Apache. They also focused on fixing and generating samples to improve the integration process for new users. In addition, they contributed to fixing the QT5/C++ integration and updating the cpp generators.
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