Summary
Stefan Latychev is an Associate Gameplay Programmer with over a decade of engineering experience and a focused 2+ years building gameplay systems at Rockstar Games. He combines game design sensibilities—camera systems, movement architecture, and UX-focused UI—with practical backend and automation skills honed in prior roles (Selenium/JMeter scaling, PHP WordPress automation, and Python/VBA tooling). Stefan regularly leads design meetings, iterates with reviewers and users, and translates playtest feedback into structured software design and usable interfaces that accommodate varied player skill levels. His background as a co-founder of an award-winning indie studio and as a teacher/tutor informs a player-centered, pedagogical approach to feature design and documentation. He is based in Mississauga, Ontario, and brings a proven track record of shipping polished systems that blend technical rigor with thoughtful user experience.
11 years of coding experience
3 years of employment as a software developer
Bachelor's Degree, Computer Science, Bachelor's Degree, Computer Science at University of Toronto Mississauga
English, French, Serbian, Russian