Summary
Stefan Sigl is a Senior Key Expert in Digital Transformation specializing in Augmented and Virtual Reality, with over a decade of experience building immersive applications using Unity 3D and C#. Currently driving AR/VR strategy and solutions at Siemens, he blends hands-on development (mobile iOS/Android, shaders, Blender/Photoshop) with architecture and team leadership. His background spans game industry tech-lead roles to enterprise solution architect positions, giving him a strong mix of performance-minded engineering and product-focused design. He also brings backend and web skills (node.js, React, mongodb, SQL, ASP.NET) and is exploring blockchain and smart contract development (Solidity, Plutus/Haskell) to extend XR use cases. Known for shipping production-ready interactive systems, Stefan pairs creative tooling knowledge with practical AI and IPFS experiments that hint at future distributed XR workflows. Based in Fürth, Germany, he combines academic training in game design with a taste for low-level graphics and shader craft that informs his system-level decisions.
10 years of coding experience
11 years of employment as a software developer
Fachabitur, technische Richtung, Fachabitur, technische Richtung at FOS Bamberg
Master of Arts, Game Deisgn, Master of Arts, Game Deisgn at Mediadesign - Hochschule für Design und Informatik
Shader Development, Shader Development at Udemy Academy
German, English