Stefan Widany is a Lead Game Designer with 12 years’ experience crafting smart, player-focused games from prototype to release while leading distributed teams at Sleeper Games. He has shipped titles including ---Red---Tether--> and Hyperspace Dogfights, led notable mod and jam projects like the Captain’s Edition for FTL, and consistently prototypes new concepts to explore gameplay space. Stefan emphasizes transparency, fairness, and empowering teammates with ownership, blending practical leadership with hands-on design. Based in Leipzig, he brings a humanities background in Arabic studies to his creative process, offering a rare cross-disciplinary perspective on narrative and player experience.
12 years of coding experience
Bachelor’s Degree, Arabic Studies, 1,9, Bachelor’s Degree, Arabic Studies, 1,9 at Leipzig University
Contributions:9 PRs, 31 pushes, 1 branch in 1 year
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Stefan Widany - Lead Game Designer at Sleeper Games