Summary
Stefano Deflorio is a Lead Engineer based in Melbourne with eight years of experience building and shipping mobile and XR applications across games and enterprise training. He has progressed from Unity and XR development to leading PlaySide Studios' Mobile Division, driving technical direction, cross-disciplinary collaboration, and alignment with business KPIs. Stefano blends hands-on engineering—shipping multiple Android/iOS titles and VR training platforms—with people leadership, having managed hiring, promotions, performance, and architecture decisions. His background includes architecting cloud-integrated XR solutions and running product-facing engineering for VR training suites, revealing a knack for translating immersive tech into measurable business outcomes. Unusually for an engineer, he originally trained in culinary arts, a detail that hints at a creative, process-oriented approach to team leadership and problem solving.
8 years of coding experience
7 years of employment as a software developer
Bachelor's degree Game and Interactive Media Development - Programming, Bachelor's degree Game and Interactive Media Development - Programming at SAE Institute
High School Culinary Arts/Chef Training, High School Culinary Arts/Chef Training at IPSSAR G. Magnaghi - Salsomaggiore Terme (PR) - Italy
Italian, English, French