Stefano Mandelli is a software engineer with 11 years of experience who transitioned from a PhD in experimental cosmology to industrial C++ development, specializing in multimedia processing and real-time streaming. He is a modern C++ practitioner (C++11/14/17) who leverages deep domain knowledge of FFmpeg and signal processing to build robust image, audio, and video applications. His research background produced the CAL simulation framework for radio-telescope atmospheric effects, reflecting strong algorithmic and systems design skills rarely found in multimedia engineers. Stefano has hands-on experience with HPC infrastructure, GPU-accelerated computing, and embedded imaging detectors, enabling him to bridge low-level performance optimization with higher-level product needs. Based in Lombardy, Italy, he has moved between research and industry roles, most recently contributing to telecommunications-grade software at iliad, where he blends scientific rigor with production engineering.
11 years of coding experience
7 years of employment as a software developer
University of Milan
Full Stack Web Development Certification Computer Software Engineering, Full Stack Web Development Certification Computer Software Engineering at Free Code Camp
Contributions:1 review, 10 PRs, 42 pushes in 1 year 10 months
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