Summary
Stefano Musumeci is a game-tech focused software engineer and founder with 12 years of experience building engines, tools, and high-performance systems for studios from indie to AAA. Based in Seoul, he blends graphics programming, performance optimization and engine architecture to empower designers with maintainable, extendable pipelines that speed iteration and respect hardware constraints. His career spans roles at Rockstar Games, Seoul Robotics and trading technology at Mirae Asset, reflecting an unusual mix of real-time rendering, systems optimisation and low-latency engineering. He founded Future75 after a string of hands-on positions where he designed cross-platform frameworks, custom tooling and even OpenCL+OpenGL rendering solutions for dynamic lighting. Stefano often focuses on smoothing content production pipelines—authoring asset-to-runtime workflows—and has a track record of shipping practical, high-performance solutions rather than just prototypes.
12 years of coding experience
10 years of employment as a software developer
Computer Games Technology, Computer Games and Programming Skills, Distinction, Computer Games Technology, Computer Games and Programming Skills, Distinction at Abertay University
Diploma di Liceo Scientifico - P.N.I, Mathematics and Computer Science, 100, Diploma di Liceo Scientifico - P.N.I, Mathematics and Computer Science, 100 at Liceo Scientifico
Italian, English, Korean