Stefano Tenuta

Senior CI CD Engineer & DevOps Engineer at Freelance

Italy
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Summary

👤
Senior
Stefano Tenuta is a Senior CI/CD and DevOps engineer with 9 years of experience designing cloud-native architectures, GitLab-driven pipelines, and Kubernetes platforms for enterprises and R&D projects. He has led cloud migrations and landing-zone designs for large customers, moved terabytes of production data to Google Cloud, and built a DevSecOps platform for an EMEA-wide GitLab deployment. Comfortable across the stack, Stefano contributes to open-source projects—from UWP back-end integrations to Windows UI toolkit enhancements—demonstrating both systems and usability instincts. As a freelance engineer he focuses on observability, automated remediation, and security hardening while helping teams ship microservices reliably. Notably, his background includes real-time IoT-driven smart water management and performance-driven rewrites that cut task times from minutes to seconds, reflecting a practical bias for measurable impact.
code9 years of coding experience
job6 years of employment as a software developer
languagesEnglish, Italian
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Github Skills (18)

apim10
xaml10
uwp10
data-serialization10
winui10
mvvm10
serialization10
api10
dotnet-core10
csharp10
protobuffer10
protobuf10
tool-kit9
ui-toolkit9
windows-app-sdk9

Programming languages (10)

C#SmartyHCLDockerfileShellRustJavaScriptGo

Github contributions (5)

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ST-Apps/PoGo-UWP

Jul 2016 - Nov 2016

UWP Client for Pokemon Go
Role in this project:
userBack-end Developer
Contributions:11 releases, 669 commits, 396 PRs in 3 months
Contributions summary:Stefano focused on integrating and porting external APIs, specifically a Rocket API, to the Universal Windows Platform. The commits show the modification of a Google Protobuf library, suggesting interaction with data serialization and deserialization, as well as the use of varints encoding to store numeric values. In addition, the user contributed to the implementation of API request functionalities, which are key for integrating with the back-end services.
dotnetuwpwindowscsharppokemon-go
The Windows Community Toolkit is a collection of helpers, extensions, and custom controls. It simplifies and demonstrates common developer tasks building .NET apps with UWP and the Windows App SDK / WinUI 3 for Windows 10 and Windows 11. The toolkit is part of the .NET Foundation.
Role in this project:
userFull-stack Developer
Contributions:27 commits, 5 PRs, 31 comments in 2 years 4 months
Contributions summary:Stefano contributed to the Windows Community Toolkit by implementing and updating UI components, adding new features like command parameter support to the `SlidableListItem` control, and refactoring existing code. They also updated sample applications to incorporate these new features, demonstrating a focus on usability. Furthermore, the user made modifications to the `StickyHeaderBehavior` to prevent overlap with scrollbars and refactored code to utilize attached properties.
mvvmwindows-sdkc-sharpcustom-controlswindows-10
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Stefano Tenuta - Senior CI CD Engineer & DevOps Engineer at Freelance