Stelio Kontos is a developer with seven years of experience based in West Palm Beach, Florida, focused on game-related tooling and live services. He is the owner and primary developer of Purge for GTAV and PurgeLive, projects that signal strong hands-on expertise in modding, real-time systems, and community-facing platform development. As an Aurora developer with XboxUnity, he contributes to cross-platform or gaming ecosystem tooling, blending hobbyist passion with professional-grade engineering. Stelio’s work suggests a comfort with both backend service mechanics and the unique constraints of game integration and live operations. He combines independent product ownership with collaborative open-source contributions, delivering features that serve active player communities. Non-obvious: his profile indicates he often wears multiple hats—developer, maintainer, and operator—across small-scale but impactful gaming projects.
RDESTL is a library providing a subset of STL functionality, aimed at game development.
Contributions:28 PRs, 100 pushes, 20 branches in 5 months
cppgamedevgame-devgame-developmentstl
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