Stepan Krovspei

Senior Engineer at RubyPlay

Kyiv, Ukraine
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Summary

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Stepan Krovspei is a Senior Engineer from Kyiv with 10 years of experience specializing in JavaScript, Node.js, TypeScript and WebGL/Three.js rendering. He has driven front-end and framework development for game and mapping projects, optimizing performance and designing robust APIs at companies like RubyPlay, Intellias and Playson. Stepan contributes to notable open-source work on harp.gl, improving 3D web map UI, fixing memory leaks and enhancing theme controls—demonstrating attention to UX and stability in complex rendering code. His freelance background includes full-stack projects (Express, MongoDB, Ember, Blender) that blend rendering automation and 3D editors, showing versatility across backend, frontend and graphics pipelines. Known for pragmatic problem-solving, he pairs low-level WebGL/PIXI.js expertise with practical product-focused engineering.
code10 years of coding experience
job3 years of employment as a software developer
bookБакалавр технологических наук, автоматизація та комп'ютерно-інтегровані технології, Бакалавр технологических наук, автоматизація та комп'ютерно-інтегровані технології at Націона́льний університе́т во́дного господа́рства та природокористува́ння, НУВГП
languagesУкраинский, Венгерский, Английский
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Github Skills (9)

typescript10
javascript10
typescripts10
typescript-types10
webgl9
threejs9
maps8
3d8
ui-design7

Programming languages (3)

TypeScriptRustJavaScript

Github contributions (5)

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heremaps/harp.gl

Mar 2019 - Nov 2019

3D web map rendering engine written in TypeScript using three.js
Role in this project:
userFront-end Developer
Contributions:23 commits, 47 PRs, 138 pushes in 7 months
Contributions summary:Stepan primarily focused on enhancing the user interface and functionality of the 3D web map rendering engine. They implemented features like zoom level display and input options within the map controls. The user also addressed various bug fixes, including memory leak prevention and theme-switching issues, to improve the application's stability and user experience. The commits demonstrate a solid understanding of UI elements and map rendering.
rendering-engineweb-mapharpglwebgljavascript
pit-rpg/typer

Oct 2018 - Nov 2018

Contributions:43 commits, 30 pushes, 4 branches in 1 month
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