Stepan Vyterna is a Lead Engineer based in Stockholm with 11 years of experience building scalable backend systems, game tooling, and cloud services. He has a track record of turning prototypes into production: founding AI-driven Flipstream to slash per-item processing costs by over 95% and building interconnected dashboards, PWAs and LLM-backed pipelines. Stepan has strong backend chops in Go, Kubernetes, Bazel, GCP and AWS, and a history of shipping game-facing infrastructure and load-testing platforms at Embark Studios. He mentors and leads small teams, architects event-sourced services and consistent APIs, and has repeatedly modernized legacy stacks across languages from Python and Haxe to C++/Unreal. A smart-home hobbyist and Unreal Engine enthusiast, he blends systems-level pragmatism with hands-on tooling and automation instincts. He’s comfortable moving between 0→1 product development and scaling production platforms for high-throughput operations.
11 years of coding experience
18 years of employment as a software developer
Software Technologies, Software Technologies at Czech Technical University in Prague
The Haxe library manager. This repository contains the command line "haxelib" tool as well as the source for both the haxelib server API and haxelib website. Contributions welcome!
Contributions:10 pushes, 3 branches in 7 years 2 months
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