Stephan Celis is a product-focused technology leader with 13 years of experience building digital products, coaching engineering teams, and bridging clients with studio development through Agile practices. As co-founder and former CEO of Mapshot he specializes in placing brands inside immersive game worlds on platforms like Roblox, Fortnite, Minecraft and more to reach Gen Z and Alpha audiences who avoid traditional media. He combines hands-on software background (.NET, Java, mobile) and R&D roots with strategic roles in consulting and founding a developer community (Digital Unity), enabling both technical delivery and commercial storytelling. Currently serving as Proxy Product Owner at AE while running freelance digital strategy and product development engagements, he balances client-facing product ownership with entrepreneurial initiative. His postgraduate training in esports business architecture and mobile app development informs a rare cross-section of gaming, product strategy, and engineering execution. Colleagues describe him as a builder who turns gameplay communities into measurable brand experiences rather than conventional campaigns.
13 years of coding experience
1 year of employment as a software developer
Master Communication & Multimedia Design, Master Communication & Multimedia Design at Katholieke Hogeschool Limburg
Postgraduate Esports Business Architect, Postgraduate Esports Business Architect at Hogeschool PXL
A bitcoin trading bot written in node - https://gekko.wizb.it/
Contributions:5 comments, 2 issues in 1 day
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