Summary
Stephan Osterburg is a Rigging Architect with over 25 years in computer graphics, visual effects, and animation, and nine years in senior technical and leadership roles across studios like DNEG, DreamWorks, and Framestore. He blends an architectural background and formal software engineering training with hands-on rigging, technical direction, and team-building experience, having led feature animation rigging teams and creature FX groups. Curious about machine learning, he completed a data science bootcamp and applies that analytical mindset to pipeline and tool development. Known for bridging creative and technical teams, Stephan excels at turning complex character requirements into maintainable systems while mentoring artists and engineers. Based in Stony Stratford, he brings an unusually broad career arc—from architectural drafting to top-tier VFX leadership—paired with a relentless appetite for learning.
9 years of coding experience
18 years of employment as a software developer
CAD Engineer Architectural Drafting and Architectural CAD/CADD, CAD Engineer Architectural Drafting and Architectural CAD/CADD at IVM Technical Consultants GmbH
Data Scientist Data Science (Full Time Online Bootcamp), Data Scientist Data Science (Full Time Online Bootcamp) at Flatiron School
High School Diploma Naturwissenschaftlich-Technologische Ausbildungsrichtung (NTAG), High School Diploma Naturwissenschaftlich-Technologische Ausbildungsrichtung (NTAG) at Städtisches Abendgymnasium München
Software Engineer Computer Software Engineering, Software Engineer Computer Software Engineering at Control Data Institut
German, English