Stephane Comeau is a veteran UX engineer and UI framework specialist with over two decades of cross-platform experience ranging from Encarta and Zune to Xbox consoles and Microsoft Edge. He combines deep front-end coding skills in C#, JavaScript/TypeScript and Web Components with a longtime emphasis on accessibility, performance debugging, and complex component design (data grids, tree views, virtualization). Steph has repeatedly moved between platforms—desktop, console, browser and wasm/Unity—bringing pragmatic engineering to UX teams and shipping production code in languages from Actionscript and Lua to C++. Recently he focused on accessible React and Web Component libraries and has hands-on experience integrating Unity-based wasm 3D content into web apps. Known for translating designer intent into robust, reusable frameworks, he also takes on full-stack modernization work when projects demand it. Based in Seattle with a background in building tools for localization and authoring, he blends product-minded design sensibility with deep technical craftsmanship.
7 years of coding experience
25 years of employment as a software developer
BA, History, BA, History at University of New Brunswick
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