Ingénieur Développement Logiciels at Nintendo European Research and Development
Paris, Ile-de-France
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Summary
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Stephane Dallongeville is a seasoned embedded and systems software engineer with 14 years of experience, now developing software at Nintendo European Research and Development in Paris. He has deep expertise in C/C++, Java, Delphi and low-level assembly across many architectures (x86, ARM, SuperH, 68000, Z80, 650x, HP), honed through long research and industry roles including Institut Pasteur and Incepto. He authored Gens, a well-known Sega Genesis/Mega Drive emulator, and SGDK (Sega Genesis Dev Kit), demonstrating both retro-hardware mastery and practical tooling for developers. His background blends rigorous research-grade image analysis platforms for biology with product-focused engineering, making him adept at turning complex requirements into reliable, performant code. Comfortable across the full stack of firmware to application layers, he brings rare cross-domain fluency in legacy architectures and modern development practices.
14 years of coding experience
Master's degree, Informatique, Master's degree, Informatique at Université de Picardie Jules Verne (Amiens)
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Stephane Dallongeville - Ingénieur Développement Logiciels at Nintendo European Research and Development