Principal Technical Product Manager at Electronic Arts (EA)
Redmond, Washington, United States
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Summary
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Stephen Baron is a Principal Technical Product Manager with over 15 years of experience designing and shipping scalable hosted services across gaming and cloud platforms. He currently leads platform services for in-game economies, transactions, and storefronts at EA, and previously architected core cloud services for Halo and multiple Azure compute and database offerings. Stephen blends deep technical understanding of RESTful APIs, distributed systems, and operational KPIs with product leadership—driving adoption, SLOs, and cross-team integrations at enterprise scale. He has a track record of turning complex backend requirements into user-facing experiences, from virtual economies to Azure Service Health, and has led both engineering and architecture teams in consulting and corporate settings. Based in Redmond, he pairs a philosophy background with rigorous technical program management, an uncommon mix that helps him translate strategic vision into practical, measurable outcomes.
11 years of coding experience
21 years of employment as a software developer
B.S., Philosophy, B.S., Philosophy at Arizona State University
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Stephen Baron - Principal Technical Product Manager at Electronic Arts (EA)