Stephen Baron

Principal Technical Product Manager at Electronic Arts (EA)

Redmond, Washington, United States
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Summary

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Senior
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Top School
Stephen Baron is a Principal Technical Product Manager with over 15 years of experience designing and shipping scalable hosted services across gaming and cloud platforms. He currently leads platform services for in-game economies, transactions, and storefronts at EA, and previously architected core cloud services for Halo and multiple Azure compute and database offerings. Stephen blends deep technical understanding of RESTful APIs, distributed systems, and operational KPIs with product leadership—driving adoption, SLOs, and cross-team integrations at enterprise scale. He has a track record of turning complex backend requirements into user-facing experiences, from virtual economies to Azure Service Health, and has led both engineering and architecture teams in consulting and corporate settings. Based in Redmond, he pairs a philosophy background with rigorous technical program management, an uncommon mix that helps him translate strategic vision into practical, measurable outcomes.
code11 years of coding experience
job21 years of employment as a software developer
bookB.S., Philosophy, B.S., Philosophy at Arizona State University
bookUniversity of California, San Diego
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Stats
46reputation
366reached
2answers
0questions
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Github Skills (19)

microsoft10
swagger10
microsoft-azure10
api10
rest10
azure10
rest-api10
openapi10
dotnet8
sdk8
csharp7
azure-functions7
dotnet-core6
nosql6
azure-cosmos-db6

Programming languages (5)

PowerShellC#JavaScriptMarkdownTypeSpec

Github contributions (5)

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stephbaron/azure-content

Feb 2015 - Jun 2016

Contributions:5 pushes, 1 branch in 1 year 4 months
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Contributions:4 pushes in 3 days
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Stephen Baron - Principal Technical Product Manager at Electronic Arts (EA)