Stephen Docy

Game Developer at StrongBox Data Solutions, Inc.

Beaverton, Oregon, United States
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Summary

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Senior
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Top School
Stephen Docy is a seasoned game developer and systems engineer with over a decade of experience building and leading teams that deliver high‑impact, scalable software across storage, clustering, and gameplay/UI domains. He has a strong track record as a technical lead at Sun/Oracle and in senior engineering roles, designing fault-tolerant, multi-threaded distributed systems and driving complex integrations with storage vendors and large-scale customer deployments. Equally comfortable in C, C++, Java, Kotlin, Python and C#, he blends low-level systems expertise—such as remote shared memory and cluster failover—with UI/UX and gameplay programming for Unity and Android. Known for improving development practices and reducing critical bugs at scale, he pairs rigorous engineering discipline with clear cross-team communication. Based in Beaverton, Oregon, he brings a rare combination of enterprise storage reliability experience and hands-on game/UI programming sensibilities.
code10 years of coding experience
job25 years of employment as a software developer
bookBachelor of Science in Computer Science (BS), Computer Science, Mathematics, Bachelor of Science in Computer Science (BS), Computer Science, Mathematics at The University of Akron
bookMaster of Computer Science (MS), Computer Science, Master of Computer Science (MS), Computer Science at University of California, Los Angeles
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Stats
4,758reputation
166kreached
206answers
4questions
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Github Skills (12)

plugin8
bukkit8
spigot7
java7
minecraft7
algorithm6
struct6
unity-game-engine6
linked-list6
forloop6
pointer6
printf6

Programming languages (2)

C#Java

Github contributions (5)

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Contributions:17 commits, 18 pushes, 1 branch in 3 months
sdocy503/Narwhal-Knight

May 2024 - Jul 2024

Contributions:41 pushes, 2 branches in 2 months
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Stephen Docy - Game Developer at StrongBox Data Solutions, Inc.